The aim of this study is to determine the feasibility and energy expenditure of adults with a stroke playing Wii-Sports.
ID
Source
Brief title
Condition
- Neurological disorders NEC
Synonym
Research involving
Sponsors and support
Intervention
Outcome measures
Primary outcome
Feasibility :
The feasibility of adults with stroke to play Wii-Sports will be determined
with custom made questionnnaires. Examples of questions are:"Can the subject
hold the Wii-controller?", "Is the subject physical capable to play
Wii-Sports?", "Can the subject play Wii-Sports for 10 minutes continuously?".
Energy expenditure:
The amount of oxygen uptake in the blood (VO2) is used to measure the energy
expenditure of the subjects while playing Wii-Sports. The VO2 is expressed in
L/min (absolute VO2) or ml/kg/min (relative VO2) or in ml//FFM(kg)/min
(relative VO2 per fat free mass). The VO2 is measured with the Cosmed K4 b2
(COSMED, Rome, Italiƫ), a portable system for pulmonary gas exchange analysis.
Secondary outcome
Heart rate (HR):
De heart rate (HR) is the amount of times the heart beats per minute (bpm). The
HR is measured with the Cosmed K4 b2.
Metabolic equivalent (MET):
Energy expenditure during Wii-Sports will also be expressed in Metabolic
equivalents (METs) to compare the results with energy expenditure data from
playing actual sports. A MET is a multiple of oxygen consumption in rest (in
this study we use the energy expenditure during sitting).
Perceived exertion:
Perceived exertion is how hard you feel like your body is working. It is based
on the physical sensations a person experiences during physical activity,
including increased heart rate, increased respiration or breathing rate,
increased sweating, and muscle fatigue. Perceived exertion will be measured
with the Modified Borg Scale after Wii-Sports tennis and boxing.
Background summary
People with stroke have in general an inactive lifestyle and poor physical
fitness compared to healthy individuals. Sufficient physical excercise and a
good physical fitness have a positive effect on daily functioning, quality of
life, and the chance of developing cardiovascular disease. It is, therefore,
important that treatment programs are being developed that improve the physical
activity level and physical fitness of people with stroke. A possible tool to
improve the physical activity level and physical fitness could be Wii-Sports.
However, before using Wii-Sports we have to know whether people with stroke can
play Wii-Sports and what their energy expenditure is while playing Wii-Sports.
Study objective
The aim of this study is to determine the feasibility and energy expenditure of
adults with a stroke playing Wii-Sports.
Study design
This is an cross-sectional intervention study. Custom made questionnnaires will
be used to determine wether adults with stroke can play Wii-Sports. To
determine the energy expenditure during Wii-Sports the subjects will play
Wii-Sports tennis and boxing for 15 minutes each, with a 10 minute rest between
the sports. During the game the subjects wear the Cosmed K4 b2 to measure the
oxygen uptake (L/min), which is used to calculate the energy expenditure
(Kcal/min).
Intervention
The subjects play two Wii-Sports games (tennis and boxing) for 15 minutes each
with a 10 minute rest between the games. If a subject is not able to play the
games while standing up he or she can sit in a (wheel)chair to play the games.
Study burden and risks
The risks associated with participation to this study are minimal. Before
starting the energy expenditure measurement the subjects are checked for
cardial and pulmonary problems with the checklist of the Physical Activity
Readiness Questionnaire (PAR-Q). Besides this, the subject can decide by
himself the intensity of playing Wii-Sports. A medical doctor will be
available during the study.
Postbus 2040
3000 CA Rotterdam
Nederland
Postbus 2040
3000 CA Rotterdam
Nederland
Listed location countries
Age
Inclusion criteria
- stroke >=6 months ago
- 18 years and older
- Functional Ambulation Categories (FAC) 3, 4 or 5
Exclusion criteria
- Other disorder than stroke which influence physical activity and fitness (e.g. lung disease, rheumatoid arthritis)
- Disorder for which maximum physical strain is too riskfull
- not understanding the reserch tasks due to cognitive disorders, apraxia or language
- total wheelchair dependent
Design
Recruitment
Followed up by the following (possibly more current) registration
No registrations found.
Other (possibly less up-to-date) registrations in this register
No registrations found.
In other registers
Register | ID |
---|---|
CCMO | NL25243.078.08 |