To compare the effect of a stimulus rich context, specifically developed for rehabilitation (rehab game), with a less rich context (conventional exercises) during reach training for restoration of arm function in chronic stroke patients.
ID
Source
Brief title
Condition
- Central nervous system vascular disorders
Synonym
Research involving
Sponsors and support
Intervention
Outcome measures
Primary outcome
Before and after the training (including follow-up after 1 month) changes in
general arm function (Action Research Arm test and Fugl-Meyer assessment) and
in motivation (Intrinsic Motivation Inventory) are quantified.
Secondary outcome
Besides clinical measures of arm function, additionally changes in reach
performance are determined (during a maximal reach test).
Background summary
To stimulate restoration of arm function after stroke, intensive and
task-specific training is essential. To implement this, the application of
virtual reality (VR) in rehabilitation is promising. Integration of stimuli and
feedback in a rehabilitation game, taking principles of motor relearning into
account, allows high motivation for patients during training. Additionally, VR
can automate and intensify treatment, since patients can practice more
independently, without the need for one-to-one supervision. This is an
important issue in coming years with respect to the ageing of the population,
leading to increased demand, but decreased availability of physical and
occupational therapists.
Previous research of this group showed that arm training using a specifically
developed game for rehabilitation (FurballHunt), combined with arm support, can
improve reaching. However, this pilot study did not discern between the effect
of arm support and the added value of training with a rehabilitation game. When
training using a rehabilitation game proves (at least) as effective as
conventional therapy, this already is promising for applying VR in
rehabilitation, regarding independency during training.
Study objective
To compare the effect of a stimulus rich context, specifically developed for
rehabilitation (rehab game), with a less rich context (conventional exercises)
during reach training for restoration of arm function in chronic stroke
patients.
Study design
Pilot randomised controlled trial with one baseline measurement pre-training
and two end measurements post-training (within one week and follow-up after one
month).
Intervention
Twenty stroke patients receive reach training for the affected arm during 6
weeks, 3 times 30 minutes per week. The intervention group (10 persons,
randomized) will train using the FurballHunt game and the control group (10
persons, randomized) will perform standardized reaching exercises in a
conventional physical therapy setting, with equal intensity.
Study burden and risks
The risks for the participants are limited to a minimum, since the movement
tasks consist of functional and familiar arm movements, all executed within the
ability of the person, while sitting. Furthermore, the measurements in this
study are non-invasive (motion analysis, functional scales) and pose no risk or
inconvenience for the participants.
Participation in this study can present an immediate benefit for the
participant, in the sense that additional training of reaching of the affected
arm is received. Whether, and to what extent, this benefit will present, can*t
be predicted, because getting insight in this information is the purpose of
this study.
Roessingsbleekweg 33b
7522 AH Enschede
NL
Roessingsbleekweg 33b
7522 AH Enschede
NL
Listed location countries
Age
Inclusion criteria
- Chronic phase (> 6 months post-stroke)
- Motor impairment of upper (proximal) extremity (Fugl-Meyer<45)
- Sufficient cognitive skills (MMSE>=22)
- Sufficient communicative skills (UCO>=3)
Exclusion criteria
- Patients with more than one stroke
- Presence of other medical disorders which influence recovery of upper extremity
- Limited physical capacity (not able to follow training of 30 minutes)
Design
Recruitment
Followed up by the following (possibly more current) registration
No registrations found.
Other (possibly less up-to-date) registrations in this register
No registrations found.
In other registers
Register | ID |
---|---|
CCMO | NL31477.044.10 |