No registrations found.
ID
Source
Brief title
Health condition
eating behaviour. Children. Overweight. fruit intake.
Sponsors and support
Intervention
Outcome measures
Primary outcome
attitude towards fruit and energy-dense snacks. Eating behaviour: food choide and caloric intake.
Secondary outcome
BMI. Dietary intake at home.
Background summary
We will test the effect of a serious game that aims to improve lifestyle (e.g., eating behaviour, exercise) behaviour of young children. We will test children in primary school, group 4-8, during school time. Half of the children will play the game and subsequently we will assess certain measurements (e.g., attitudes towards food types, food intake, attitude towards the game). Subsequently, children can play the game for two additional weeks. After two weeks we will assess identical measurements to see possible differences.
Study objective
Children who play the serious game that stimulate health behaviour show healthier eating behaviour than children who do not play the serious game.
Study design
baseline and two weeks after.
Intervention
Half of the children will play an online serious game that aims to improve lifestyle among children. The other group of the children will not play the game.
Faculty of Social Sciences<br>
Radboud University of Nijmegen<br>
P.O. Box 9104
Frans Folkvord
Nijmegen 6500 HE
The Netherlands
+31 (0)24 3615896
f.folkvord@maw.ru.nl
Faculty of Social Sciences<br>
Radboud University of Nijmegen<br>
P.O. Box 9104
Frans Folkvord
Nijmegen 6500 HE
The Netherlands
+31 (0)24 3615896
f.folkvord@maw.ru.nl
Inclusion criteria
children between 6 and 13 years old.
Exclusion criteria
none.
Design
Recruitment
Followed up by the following (possibly more current) registration
No registrations found.
Other (possibly less up-to-date) registrations in this register
No registrations found.
In other registers
Register | ID |
---|---|
NTR-new | NL6214 |
NTR-old | NTR6386 |
Other | : n.a. |