No registrations found.
ID
Source
Health condition
kinderen, fruit, snoep, overgewicht
Sponsors and support
Intervention
Outcome measures
Primary outcome
fruit intake
Secondary outcome
none
Background summary
Food cues are omnipresent and contrived to be attention-grabbing, activating children’s eating behaviour. Most food cues are related to palatable food, that contain a high percentage of salt, fat, and sugar. These food cues stimulate the intake of unhealthy energy-dense food. As a consequence, children eat not enough fruit and vegetables, that increases their risk at chronic diseases. The aim of this experimental study is to examine whether playing a memory game with fruit affects fruit intake among young children.
Study objective
H1: playing a memory game with fruit increases fruit intake among children
H2: this is particularly for normal weight children
Study design
1 timepoint
Intervention
Playing a memorygame with fruit or nonfood products
Faculty of Social Sciences<br>
Radboud University of Nijmegen<br>
P.O. Box 9104
Frans Folkvord
Nijmegen 6500 HE
The Netherlands
+31 (0)24 3615896
f.folkvord@maw.ru.nl
Faculty of Social Sciences<br>
Radboud University of Nijmegen<br>
P.O. Box 9104
Frans Folkvord
Nijmegen 6500 HE
The Netherlands
+31 (0)24 3615896
f.folkvord@maw.ru.nl
Inclusion criteria
children between 6-12
Exclusion criteria
none
Design
Recruitment
Followed up by the following (possibly more current) registration
No registrations found.
Other (possibly less up-to-date) registrations in this register
No registrations found.
In other registers
Register | ID |
---|---|
NTR-new | NL5566 |
NTR-old | NTR5687 |
Other | : none |