To establish if a short period of exergame balance training will affect postural control and/or balance recovery reactions in older adults.
ID
Source
Brief title
Condition
- Other condition
Synonym
Health condition
houdingscontrole en balansherstelreacties van ouderen
Research involving
Sponsors and support
Intervention
Outcome measures
Primary outcome
Postural control in terms of Center of Mass (CoM) and Center of Pressure (CoP)
displacements and accelerations before and after a short-term exergame
training.
Secondary outcome
Not applicable
Background summary
Falls are one of the greatest concerns among older adults, because the
incidents are high and they lead to severe consequences. The extent of the
problem will continue to expand as the number of older people is expected to
increase dramatically over the next few decades. An important risk factor for
falls in older adults is an impaired postural control, which is defined as the
act of maintaining, achieving or restoring a state of balance during any
posture or activity. A growing number of studies show the potential of video
games incorporating training (exergames) to improve postural control. However,
scarce evidence is available that these interventions actually contribute to a
decrease in fall risk. In previous studies indicators for improved postural
control were identified, by examining age-related differences in postural
control and balance recovery reactions in response to a *near* fall. By
studying the effects of a short-term exergame balance training (ice-skating
game) on these indicators, insight into within subject improvements on postural
control and/or balance recovery reactions after playing an exergame will be
gained. The results will provide further insights in the prospects and possible
effects of a long-term exergame training to prevent fall risk, required before
a large clinical (randomized) trial can be conducted to validate the exergame
training.
Study objective
To establish if a short period of exergame balance training will affect
postural control and/or balance recovery reactions in older adults.
Study design
Before-after design to study within-subject effects in postural control and
balance recovery reactions in response to a short-term exergame training.
Intervention
The intervention group receives a short-term exergame training (virtual ice
skating). The control group will play a conventional *fun* game (Angry Birds)
on the iPad. Both groups will perform three pre- and post-tests, which consist
of a balance perturbation test, a target-directed weight-shifting test and a
one leg balancing test.
Study burden and risks
The burden of playing the exergame and performing the pre- and post-tests is
moderate and not higher than regular activities in daily life. Playing the
exergame by older adults is approved in a previous study (METC nr. 2014/204)
and found to be safe during a six-week exergame intervention in the home
environment of older adults. All three pre- and post-tests are performed and
approved in previous studies (METC nr. 2013/271). Participants will rest
between tests and can take extra rest whenever requested. Time between trials
of the pre- and post-tests will be enough to let the participants recover and
prepare for upcoming trials. Participants are wearing a harness during all
trials of the balance perturbation test and an assistant remains at the side of
the subjects at all times to prevent falling. During the experiments a
certified CAREN operator and two persons to lead the test will be present at
all times.Therefore the risk associated with participation can be considered
negligible and the burden can be considered minimal.
Antonius Deusinglaan 1
Groningen 9713AV
NL
Antonius Deusinglaan 1
Groningen 9713AV
NL
Listed location countries
Age
Inclusion criteria
Older adults aged between 65 and 90 that are able to walk 15 minutes without aids, understand verbal instructions and the *written* informed consent.and information letter and have the visual ability to perceive the information presented on the screen.
Exclusion criteria
Older adults who are not able to walk without aids, with orthopaedic or neurological disorders which prevent them for standing and reaching, have visual or hearing deficiencies that prevent them from perceiving or hearing presented information or/and have cognitive impairments that prevent them from understanding our instructions. Regular skaters (i.e. weekly training) are excluded as well.
Design
Recruitment
Followed up by the following (possibly more current) registration
No registrations found.
Other (possibly less up-to-date) registrations in this register
In other registers
Register | ID |
---|---|
CCMO | NL53309.042.15 |
Other | nnb |
OMON | NL-OMON22352 |