H1: playing a memory game with fruit increases fruit intake among children H2: this is particularly for normal weight children
ID
Bron
Aandoening
kinderen, fruit, snoep, overgewicht
Ondersteuning
Onderzoeksproduct en/of interventie
Uitkomstmaten
Primaire uitkomstmaten
fruit intake
Achtergrond van het onderzoek
Food cues are omnipresent and contrived to be attention-grabbing, activating children’s eating behaviour. Most food cues are related to palatable food, that contain a high percentage of salt, fat, and sugar. These food cues stimulate the intake of unhealthy energy-dense food. As a consequence, children eat not enough fruit and vegetables, that increases their risk at chronic diseases. The aim of this experimental study is to examine whether playing a memory game with fruit affects fruit intake among young children.
Doel van het onderzoek
H1: playing a memory game with fruit increases fruit intake among children
H2: this is particularly for normal weight children
Onderzoeksopzet
1 timepoint
Onderzoeksproduct en/of interventie
Playing a memorygame with fruit or nonfood products
Algemeen / deelnemers
Faculty of Social Sciences<br>
Radboud University of Nijmegen<br>
P.O. Box 9104
Frans Folkvord
Nijmegen 6500 HE
The Netherlands
+31 (0)24 3615896
f.folkvord@maw.ru.nl
Wetenschappers
Faculty of Social Sciences<br>
Radboud University of Nijmegen<br>
P.O. Box 9104
Frans Folkvord
Nijmegen 6500 HE
The Netherlands
+31 (0)24 3615896
f.folkvord@maw.ru.nl
Belangrijkste voorwaarden om deel te mogen nemen (Inclusiecriteria)
children between 6-12
Belangrijkste redenen om niet deel te kunnen nemen (Exclusiecriteria)
none
Opzet
Deelname
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In overige registers
Register | ID |
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NTR-new | NL5566 |
NTR-old | NTR5687 |
Ander register | : none |