The effectiveness of a health game based on an Evaluative Conditioning paradigm compared to a control game will be tested in a Dutch sample of adolescents. It is expected that the adolescents in the intervention condition will show a…
ID
Bron
Aandoening
Overweight, Obesity, Health Game, Adolescents, Treatment. Overgewicht, Obesitas, Adolescenten, Behandeling
Ondersteuning
Onderzoeksproduct en/of interventie
Uitkomstmaten
Primaire uitkomstmaten
Implicit attitude towards food (Greenwald, 1998).
Achtergrond van het onderzoek
The effectiveness of a health game based on an Evaluative Conditioning paradigm compared
to a control game will be tested in a Dutch sample of adolescents. Adolescents are randomly
assigned to one of two conditions, either playing the health game or the control game. Implicit
attitude and explicit measures will be measured prior to and directly after a 10-minute Game
play session. It is expected that the adolescents in the intervention condition will show an
increased healthy implicit attitude towards food, and decreased liking and craving of
unhealthy food at the second measurement, compared to the control group. The participants in
the experimental conditions are furthermore expected to display healthier behaviour directly
after game play in terms of effort to acquire food and virtual food choice compared to those
playing the control game.
Doel van het onderzoek
The effectiveness of a health game based on an Evaluative Conditioning paradigm compared
to a control game will be tested in a Dutch sample of adolescents. It is expected that the
adolescents in the intervention condition will show a increased healthy implicit attitude
towards food, caused by a stronger positive association towards healthy food, a stronger
negative association towards unhealthy food, or a combination of both. Furthermore expected
is a decreased liking and craving of unhealthy food, and a healthier food choice at an
immediate follow-up, compared to the control group.
Onderzoeksopzet
1. Pretest (all primary and secondary outcomes);
2. Posttest (all primary and secondary outcomes), immediately after Game play
Onderzoeksproduct en/of interventie
Adolescents are randomly assigned to the experimental or control condition, resulting in two conditions.
1. The first condition, ‘Health game Sky Islands’, will consist of a single session of the health game, and pre- and post assessment of the implicit attitude using an IAT test.
2. The second condition, ‘Control game Sky Islands’, will consist of a single session of the control game, and pre- and post assessment of the implicit attitude using an IAT test.
Publiek
Eva Alblas
Thomas van Aquinostraat 8.00.07a
Nijmegen
The Netherlands
Tel: +31 (0)24-3612348
E.Alblas@bsi.ru.nl
Wetenschappelijk
Eva Alblas
Thomas van Aquinostraat 8.00.07a
Nijmegen
The Netherlands
Tel: +31 (0)24-3612348
E.Alblas@bsi.ru.nl
Belangrijkste voorwaarden om deel te mogen nemen (Inclusiecriteria)
1. Adolescents between 10 to 16 years of age;
2. Informed consent from the adolescents and one of their parents/ caregivers;
3. Overweight or Obesity (BMI cut-off values appropriate for age and gender will be used).
Belangrijkste redenen om niet deel te kunnen nemen (Exclusiecriteria)
1. No informed consent from the adolescents and one of their parents/ caregivers;
2. Adolescents with very limited knowledge of the Dutch language.
Opzet
Deelname
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In overige registers
Register | ID |
---|---|
NTR-new | NL5282 |
NTR-old | NTR5389 |
Ander register | EC study : Game On project. |